Hit-Monkey Season 2: 3D Animations
For Marvel's Hit-Monkey Season 2, 3D-animated drone traffic created using vehicle rigs in 3ds Max.
You may also like
"Retro Studios-style Desert" - 3D Environment
Imagining a new Retro Studios Donkey Kong game through a stylized 3D desert environment.
"Out of Order" - Character Design & Style Guide
Work-in-progress for my animated thesis short film, "Out of Order" coming 2024
"Temple of Hun Batz" - 3D Prop/Environment
Characters sculpted in Zbrush. Environment modeled in Maya. All assets textured in Substance Painter and lit/rendered in Arnold
"Medusa Bust" - Zbrush Sculpt
Zbrush sculpt to work on human, animal, and creature anatomy all at once!
"Packeroos!" - 3D Capstone Game & 2D Cutscene
Thesis game brought from concept to 5-minute playable
"1 Hour Speed Sculpts" - Zbrush Sculpts
Practicing speed and techniques in creating stylized characters in Zbrush
"The Maw" - Zbrush Sculpt
Lovingly referred to as 'Yikes Wazowski,' a quick sculpt done of an old doodle to practice monster anatomy.
(P.S. Those aren't eyes, they're nostrils.)
"My Happy Place" - Illustration
Personal conceptual illustration.
Created based on my trip with Boy Scouts to Wyoming outside Yellowstone National Park. I'll be back someday.
"Stylized Slots" - 3D Props
'Irish Luck'-themed slot machine graphics created in Zbrush and textured and rendered in Iray.
"Yearbook" - 8-Page Comic (WIP)
Style frame, color explorations, and thumbnails for my WIP short comic, "Yearbook". Final comic coming soon!