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"The Maw" - Zbrush Sculpt
Lovingly referred to as 'Yikes Wazowski,' a quick sculpt done of an old doodle to practice monster anatomy. (P.S. Those aren't eyes, they're nostrils.)
"The Sunflower and fhe Bean" - Concept Illustration
Sequential Art concept projects based on a re-imagining of the The Tortoise and the Hare. Characters, Environments, Props, and a transport.
DEMO REEL - 2D Animation
A collection of all my 2D animation - including both traditional and rig animation, cleanup, color, rotoscoping, and figure drawings
"Visual Music" - Motion Media Project
Visual interpretation of Buddy Rich's 1974 song "Nutville" created in After Effects
"Yearbook" - 8-Page Comic (WIP)
Style frame, color explorations, and thumbnails for my WIP short comic, "Yearbook". Final comic coming soon!
"Nanaue" - SMITE-Inspired God Concept Art
Character concept for Nanaue, the Shark-Man of Hawaiian legend
"Tale of Three Wolves" 24-hour Skate Deck Challenge
3 Skate decks created in 19 hours during the 24-Hour SCAD Illustration Department GENERATE Design Challenge
"The Porcelain Dragon" - Character Sculpt from Concept
Digital Character concepted in Photoshop, sculpted in Zbrush, retopoed in Maya, textured in Substance Painter, and rendered in Iray.
"Medusa Bust" - Zbrush Sculpt
Zbrush sculpt to work on human, animal, and creature anatomy all at once!
"Temple of Hun Batz" - 3D Prop/Environment
Characters sculpted in Zbrush. Environment modeled in Maya. All assets textured in Substance Painter and lit/rendered in Arnold
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