"Temple of Hun Batz" - 3D Prop/Environment
Characters sculpted in Zbrush. Environment modeled in Maya. All assets textured in Substance Painter and lit/rendered in Arnold
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"The Maw" - Zbrush Sculpt
Lovingly referred to as 'Yikes Wazowski,' a quick sculpt done of an old doodle to practice monster anatomy.
(P.S. Those aren't eyes, they're nostrils.)
"Visual Music" - Motion Media Project
Visual interpretation of Buddy Rich's 1974 song "Nutville" created in After Effects
"ZeZe in the Storm!" - 3D Character/Environment/Concept
Original concept for an animated show, including concept art, 3D character rigging, volumetric clouds and a rendered 3D environment.
"The Sunflower and fhe Bean" - Concept Illustration
Sequential Art concept projects based on a re-imagining of the The Tortoise and the Hare. Characters, Environments, Props, and a transport.
"Nanaue" - SMITE-Inspired God Concept Art
Character concept for Nanaue, the Shark-Man of Hawaiian legend
"Killer Whales" - Product Design Illustration
Custom Pillow illustration featuring orca whales dressed as famous movie killers. Yes, Indiana Jones counts.
"Retro Studios-style Desert" - 3D Environment
Imagining a new Retro Studios Donkey Kong game through a stylized 3D desert environment.
"Welcome To Russia" - Vintage Postcard Collage
Surrealist Collage and Product Design created for Digital Illustration class...
(Don't tell Putin!)
"Starry" - 3D Character (Blizzard Student Art Contest)
Concept Art and low poly 3D model created in World of Warcraft Style for Student Art Contest
"Out of Order" - Character Design & Style Guide
Work-in-progress for my animated thesis short film, "Out of Order" coming 2024