For this project, I made an environment in the style of my all-time favorite game series, Donkey Kong. Specifically, Retro Studios' wonderful pair of games. I put together all my studies and used Zbrush, Maya, Substance Painter, Substance Designer, After Effects, Photoshop, and Unreal Engine to create what I imagine a DK game set in the western US would look like- humor, style, and all :)
Above are the targas I used to create the grasses, flowers, and agave cactuses! I arranged and exported them from Maya, and used After Effects to clamp the alphas, since Photoshop doesn't as easily support unmatted alphas