"Interpretations" - 3D Environments
Environments modeled, textured, and rendered within Maya/Arnold. All projects interpreted from prompts. *Note: some projects contain free assets from Quixel Megascans and other sources used with permission
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Hit-Monkey Season 2: 3D Animations
For Marvel's Hit-Monkey Season 2, 3D-animated drone traffic created using vehicle rigs in 3ds Max.
"Swiss Army Knife" - 3D Prop
Modeled, Shaded, Lit, and Rendered using Maya, Arnold, and Substance Painter.
"Dark Woods" - Game Concept Art
Digital environment concepts created for use in video game production
"Sleeping Fishes" - Adobe Contest Winning Illustration
The Best Illustration Category Winner of the Adobe Student Movie Poster Movie Contest!
"ZeZe in the Storm!" - 3D Character/Environment/Concept
Original concept for an animated show, including concept art, 3D character rigging, volumetric clouds and a rendered 3D environment.
"Welcome To Russia" - Vintage Postcard Collage
Surrealist Collage and Product Design created for Digital Illustration class...
(Don't tell Putin!)
"Batchi" - Logo Design
App icon and logo designs with seasonal variants
"Medusa Bust" - Zbrush Sculpt
Zbrush sculpt to work on human, animal, and creature anatomy all at once!
"Stylized Slots" - 3D Props
'Irish Luck'-themed slot machine graphics created in Zbrush and textured and rendered in Iray.
"Bagboi" - Photoshop Animation
Gif Animation created through use of the Timeline and Puppet Animation tools in Adobe Photoshop. Started from a collage of found images, then drawn traditionally and digitally before adding the motion components