"ZeZe in the Storm!" - 3D Character/Environment/Concept
Original concept for an animated show, including concept art, 3D character rigging, volumetric clouds and a rendered 3D environment.
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"My Happy Place" - Illustration
Personal conceptual illustration.
Created based on my trip with Boy Scouts to Wyoming outside Yellowstone National Park. I'll be back someday.
Hit-Monkey Season 2: 3D Models
For Marvel's Hit-Monkey Season 2, all models created/arranged, textured, lit, and rendered by me as a starting point for our background painters. **All concept art credited to other artists**
"Swiss Army Knife" - 3D Prop
Modeled, Shaded, Lit, and Rendered using Maya, Arnold, and Substance Painter.
"The Maw" - Zbrush Sculpt
Lovingly referred to as 'Yikes Wazowski,' a quick sculpt done of an old doodle to practice monster anatomy.
(P.S. Those aren't eyes, they're nostrils.)
"Batchi" - Logo Design
App icon and logo designs with seasonal variants
"Retro Studios-style Desert" - 3D Environment
Imagining a new Retro Studios Donkey Kong game through a stylized 3D desert environment.
"Into the Sunset"- TCM Network 24-Hour Design Challenge
SCAD GENERATE 2019's Animation Challenge sponsored by Turner Classic Movies. This was my team's submission for the challenge.
"Sleeping Fishes" - Adobe Contest Winning Illustration
The Best Illustration Category Winner of the Adobe Student Movie Poster Movie Contest!
"The Porcelain Dragon" - Character Sculpt from Concept
Digital Character concepted in Photoshop, sculpted in Zbrush, retopoed in Maya, textured in Substance Painter, and rendered in Iray.
"Godless" - Netflix Product Design Illustration
VHS Cover and Tape product design imagining based on Netflix's hit limited series, "Godless"