Hit-Monkey Season 2: 3D Models
For Marvel's Hit-Monkey Season 2, all models created/arranged, textured, lit, and rendered by me as a starting point for our background painters. **All concept art credited to other artists**
You may also like
"Dark Woods" - Game Concept Art
Digital environment concepts created for use in video game production
"Sleeping Fishes" - Adobe Contest Winning Illustration
The Best Illustration Category Winner of the Adobe Student Movie Poster Movie Contest!
Hit-Monkey Season 2: 3D Animations
For Marvel's Hit-Monkey Season 2, 3D-animated drone traffic created using vehicle rigs in 3ds Max.
DEMO REEL - 3D Animation
A collection of all my 3D Animation from Maya, 3ds Max, and Unreal Engine 5
"The Porcelain Dragon" - Character Sculpt from Concept
Digital Character concepted in Photoshop, sculpted in Zbrush, retopoed in Maya, textured in Substance Painter, and rendered in Iray.
"The Sunflower and fhe Bean" - Concept Illustration
Sequential Art concept projects based on a re-imagining of the The Tortoise and the Hare. Characters, Environments, Props, and a transport.
"Visual Music" - Motion Media Project
Visual interpretation of Buddy Rich's 1974 song "Nutville" created in After Effects
"Interpretations" - 3D Environments
Environments modeled, textured, and rendered within Maya/Arnold. All projects interpreted from prompts. *Note: some projects contain free assets from Quixel Megascans and other sources used with permission
"Starry" - 3D Character (Blizzard Student Art Contest)
Concept Art and low poly 3D model created in World of Warcraft Style for Student Art Contest
"Backyard Blitz!" - Game Concept Art & Design
Concept art and ideation for a video game. Featuring customizable player characters, a vibrant supporting cast, recognizable gameplay environments, and homemade weapons and defenses.