My 2D Demo Reel!

INDIVIDUAL ANIMATIONS

Emotional Arc - traditional 2D animation, depicting a character transitioning between relaxation, frustration, and sleepiness.

Rotoscoping - analyzed and worked from live-action footage found here: https://www.youtube.com/watch?v=t34PZy8JwDM
adapting it to my own character design and art style.

Mark in Motion - gestural 2D Animation interpreted partially from Eadweard Muybridge's iconic photography study of a horse.

FIGURE DRAWING - EXPRESSION, POSE, LINE OF ACTION
ANIMAL STUDIES

You may also like

"Medusa Bust" - Zbrush Sculpt
Zbrush sculpt to work on human, animal, and creature anatomy all at once!
"1 Hour Speed Sculpts" - Zbrush Sculpts
Practicing speed and techniques in creating stylized characters in Zbrush
Hit-Monkey Season 2: 3D Models
For Marvel's Hit-Monkey Season 2, all models created/arranged, textured, lit, and rendered by me as a starting point for our background painters. **All concept art credited to other artists**
"Packeroos!" - 3D Capstone Game & 2D Cutscene
Thesis game brought from concept to 5-minute playable
"Killer Whales" - Product Design Illustration
Custom Pillow illustration featuring orca whales dressed as famous movie killers. Yes, Indiana Jones counts.
"Interpretations" - 3D Environments
Environments modeled, textured, and rendered within Maya/Arnold. All projects interpreted from prompts. *Note: some projects contain free assets from Quixel Megascans and other sources used with permission
"Backyard Blitz!" - Game Concept Art & Design
Concept art and ideation for a video game. Featuring customizable player characters, a vibrant supporting cast, recognizable gameplay environments, and homemade weapons and defenses.
"Nanaue" - SMITE-Inspired God Concept Art
Character concept for Nanaue, the Shark-Man of Hawaiian legend
"ZeZe in the Storm!" - 3D Character/Environment/Concept
Original concept for an animated show, including concept art, 3D character rigging, volumetric clouds and a rendered 3D environment.
"Retro Studios-style Desert" - 3D Environment
Imagining a new Retro Studios Donkey Kong game through a stylized 3D desert environment.
Back to Top